The campaign started with the party on the road between Nondrinn and Calgen, having just crossed the ferry. Coming to a sharp turn in the road, they found their path blocked by a fallen tree.
Forced to stop and having difficulties in maneuvering a line of harnessed horses and carts, the party had a warning arrow fired from the trees, and orders to drop any loot.
Not giving in without a fight, the party draws their melee weapons and gives fight to the bandits in trees. They quickly dispatch the small band of goblins behind this.
Camping that night, the party notices smoke in the distance. While discussing whether to investigate or not, Mordai (the camp cook) informs the party while they were fighting at the front of the caravan, the back van had been ransacked and all their cash was gone.
Traqinor and Mungo snuck up to investigate, and spotted goblins in a tree by a chasm, with a gong at the foot of the tree. Sneaking back to report, the party decided their strength was in daylight. The party dispatched the goblins in the tree, but not before they sounded a gong. The party found an entrance underground, and methodically emptied the caverns of the goblin inhabitants, even dispatching the gnoll who appeared to be leading the goblins in a room with various tools and clear fresh digging.